SmartX Multi-View Visibility Framework with Flow-Centric Visibility for SDN-Enabled Multisite Cloud Playground
نویسندگان
چکیده
منابع مشابه
Multi-View Visibility Orderings for Real-Time Point-Sampled Rendering
Occlusion-compatible traversals and z-buffering are often regarded as the only choices for resolving visibility in the imageand point-based rendering community. These algorithms do either per-frame or per-pixel computations. This paper first discusses visibility orderings for point samples in general and then discusses orderings that are valid for multiple views. Then we present a novel, highly...
متن کاملMulti-visibility in Terrains
A multi-visibility map is the subdivision of the domain of a terrain into different regions that, according to different criteria, encode the visibility with respect to a set of view elements. We present an algorithm for computing approximate multi-visibility maps for a terrain, modeled as a TIN, with respect to a set of view segments. Our approach is based on an algorithm that reconstructs an ...
متن کاملA Taxonomy of SDN-enabled Cloud Computing
ing with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]. © 2017 Association for Computing Machinery. 0360-0300/2017/3-ART1 $15.00 https://doi.org/0000001.0000001 ACM Computing Surveys, Vol. 1, No. 1, Article 1. Publication date: March 2017. 1:2 J. ...
متن کاملCone Visibility Decomposition Cone Visibility Decomposition Cone Visibility Decomposition Cone Visibility Decomposition Cone Visibility Decomposition Cone Visibility Decomposition
(a) (b) Figure 8: The nal set of directions from that covers G S in thick gray lines. Two views are provided with (a) presents the regular view of Figures 5 to 7 and (b) shows the entire Gauss map. See also Figure 1. (a) (b) Figure 6: The boundary and central silhouettes of G S in thick dark gray lines is projected onto the plane z = 1 in thick light gray lines, in (a). In (b), The convex hull ...
متن کاملMulti-Level 3D Reconstruction with Visibility Constraints
In this paper, we examine the problem of 3D reconstruction from a large number of images annotated with camera pose information. Our proposed method involves computing 3D descriptions of the scene at multiple levels of representation (vertex, line segment, and surface) simultaneously. A major problem encountered during bottom-up processing is the uncertainty of low-level feature correspondence,...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Applied Sciences
سال: 2019
ISSN: 2076-3417
DOI: 10.3390/app9102045